4#include "Stroika/Foundation/StroikaPreComp.h"
12using namespace Stroika::Foundation::Time;
22 for (
TimePointSeconds now = Time::GetTickCount (); untilTickCount > now; now = Time::GetTickCount ()) {
24 Sleep (untilTickCount - now, &ignored);
time_point< RealtimeClock, DurationSeconds > TimePointSeconds
TimePointSeconds is a simpler approach to chrono::time_point, which doesn't require using templates e...
chrono::duration< double > DurationSeconds
chrono::duration<double> - a time span (length of time) measured in seconds, but high precision.
void CheckForInterruption()
void Sleep(Time::Duration seconds2Wait)