#include <Message.h>
Public Member Functions | |
Message ()=delete | |
nonvirtual String | ToString () const |
Public Attributes | |
Common::ReadOnlyProperty< optional< IO::Network::SocketAddress > > | peerAddress |
Common::ReadOnlyProperty< const Request & > | request |
Common::ReadOnlyProperty< Request & > | rwRequest |
Common::ReadOnlyProperty< const Response & > | response |
Common::ReadOnlyProperty< Response & > | rwResponse |
A message refers to a single back-and-forth request/response pair exchanged over HTTP.
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delete |
String Message::ToString | ( | ) | const |
Definition at line 75 of file Message.cpp.
Common::ReadOnlyProperty<optional<IO::Network::SocketAddress> > Stroika::Frameworks::WebServer::Message::peerAddress |
This is the network address where the message (request) came from and where the message response is going to be returned to. This can be sometimes omitted/unknown (HOW UNKNOWN - TBD DOCUMENT)
Common::ReadOnlyProperty<const Request&> Stroika::Frameworks::WebServer::Message::request |
Common::ReadOnlyProperty<Request&> Stroika::Frameworks::WebServer::Message::rwRequest |
Common::ReadOnlyProperty<const Response&> Stroika::Frameworks::WebServer::Message::response |
Common::ReadOnlyProperty<Response&> Stroika::Frameworks::WebServer::Message::rwResponse |